Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye
displays to give the user an immersive feel of a virtual world. Applications of virtual
reality include entertainment (particularly video games), education (such as medical or
military training) and business (such as virtual meetings). Other distinct types of VR-style
technology include augmented reality and mixed reality, sometimes referred to as extended
reality or XR, although definitions are currently changing due to the nascence of the
industry.
Currently, standard virtual reality systems use either virtual reality headsets or
multi-projected environments to generate some realistic images, sounds and other sensations
that simulate a user’s physical presence in a virtual environment. A person using virtual
reality equipment is able to look around the artificial world, move around in it, and
interact with virtual features or items. The effect is commonly created by VR headsets
consisting of a head-mounted display with a small screen in front of the eyes, but can also
be created through specially designed rooms with multiple large screens. Virtual reality
typically incorporates auditory and video feedback, but may also allow other types of
sensory and force feedback through haptic technology. (資料來源 )