Randomness is prevalent in all aspects of gaming and has been part of a love-hate
relationship between every gamer in the world. Loots in Battle Royale, draws in Card Games,
level or world generation in Minecraft, critical hit chances, Gacha are just some of the
random events that are incorporated into video games. (原文出處)
Before we try to closely find out what randomness means, I think that it would be very
beneficial if we establish the reasons why the concept is applied to gaming in the first
place. Firstly, randomness has the capability to provide variety, diversity, quantity, and
essentially makes the game less boring. Minecraft worlds, for instance, are always unique
and infinite; no two world’s seeds are the same. Draws in card games also ensure that
matches play out differently. (原文出處)